{ studio · by Daniel Dilena }
Small games.
Useful apps.
Built with care.
Cocolito Collective is a small archive of games, apps, and digital experiments — built slowly, by hand, one project at a time.

{ the playable shelf }
The Playable Shelf
Honey River Raid
Pilot Captain Bumble down an endless honey river — dodge hazards, manage fuel, blast through, and chase the high score. A warm, golden take on the NES-era river shooter.
View projectRed Mask Flyer
A lightning-fast 16-bit endless flyer inspired by Jetpack Joyride. Don the Red Mask and blast through a shifting world of goblins, arrows, and ancient hazards.
View projectKey Pong
A chaotic mechanical-keyboard twist on Pong. Swing a giant Spacebar paddle as the ball morphs into a new key on every bounce — clacks, glowing trails, screen shake, and a 5-minute Time Attack.
View projectSavory Shelf
A recipe and cooking companion focused on clean recipe saving, practical cooking workflows, and distraction-free organization.
View projectSprite Alive
Most sprite previewers tell you whether an animation is smooth — not whether it'll feel like a game. Sprite Alive closes that gap: a single self-contained HTML file for previewing attacks, idles, walks, and hits with synced placeholder effects — no engine import, nothing uploaded.
View project{ about }
About the studio
Daniel Dilena builds small games, useful apps, and digital experiments under Cocolito Collective. The work blends practical tools, retro game inspiration, cozy visual design, and a hands-on, still-learning approach — made because they're worth making, not to chase a trend.
More about Daniel{ contact }